![]() For example, using N=100 tiles, P = 5% chance of a food tile, the result is an average of 20 food needed, but the 95% interval is at 40 food needed. The binomial distribution with typical Darkest Dungeon parameters for food has a long tail. It's quite often not enough, even in dungeons that normally drop a high amount of food from Curios (Cove, Weald). I personally always bring the maximum amount of food. I find that in long dungeons, you don't really need more, as you don't need to snuff the torch for extra loot, you'll have plenty without doing that (and save the 75 gold). Typically, a short dungeon has ~4 battles, a medium ~8, and a long about 12, so you would want 12, 24, and 24 torches (counting the firewood as 4). So ideally you want 4 torches per battle beyond the first. (You should snuff out your torch completely before looting any curio and before a battle ends to increase the loot gained). I find that when playing with Torches and Food, bring lots of both if you want to benefit from Curios more. Obviously, you'll always need Food and Shovels. It depends on what you want out of a dungeon. Holy water and medicinal herbs are nice most places.There's no simple, straightforward answer. Bandages for the warren, antidotes for the weald, but you can usually just get away with abilities to cure bleed/blight. Good to have them just in case.Īs for other supplies kind of varies based on the dungeon and what you plan to expect. Shovels are not always needed, but usually. Nice to have an extra key in case you find a secret room later in the dungeon. Then I bring 2 shovels and 2 keys for short and medium dungeons. In the longer dungeons you almost always find extra torches, and if you're using vestol/crusader then it's easy to get away with fewer torches by using their torch bonus abilities. This is usually a few too many, but if the dungeon is laid out really poorly having extra torches can be nice. You can bring a little less in the warrens and weald if you use medicinal herbs like others have said.īring a full stack of torches for short dungeons, a stack and a half for medium and 2 full stacks for long dungeons. Sometimes you'll use it all, sometimes you won't. This means I often end up with extra, but I can use it to heal. ![]()
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